I also appreciate the effort you’re taking to make sure that your mod is compatible with Sponge - I think that’s a huge step in the right direction to solving some of the fundamental compatibility issues with Forge mods. Don’t have a mod-id.admin permission for everything you think is admin worthy - use sub-permissions to allow the user to make that decision for themselves. If you have a permission node that is used for anything other than a single permission, break it up into subgroups. I personally use for the base permission of the command, but feel free to use whatever you’d like so long as it has the same effect. By giving a subject mand, they will also receive that administrator permission because it’s under the same group. The server will attempt to load the >plugin the next time the server is.(If the plugin is currently disabled, this button will be an Enable button instead.) Remove: This deletes the plugin from the server completely. disabled suffix to make the plugin not get loaded by the server. Some mods have a permission structure such as mand and -admin-perm. Disable: Keeps the plugin downloaded to the server, but adds the. Sponge does not use wildcard ( *) permissions. You should then group related permissions together so it follows a logical pattern and allows users to give permissions for an entire group easily. All permissions for your plugin should start with your mod id to minimize conflicts with other mods. If done correctly, you can use /plugins in-game, or the same command in the console without a /. Once done, press the server name at the top to return to the main page, then restart. You can take a look at the permissions docs to get an understanding of how permissions work in Sponge fundamentally, but I’ll reiterate two of the main points and add a third of my own below. Press Upload in the top-left, then drag + drop the PEX. SpongeForge takes care of that conversion, which is just one of the reasons why the Sponge API is compatible (mostly ) with Forge. Sv e b sao m n c t stop server hoi ai gip e vi Pb: 1.12.2 Plugins: Console: Log: Active code page: 65001.
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